AI Insights · Timothy · January 2021
Q4 2020 iOS Tennis Games Performance in Brazil: A Sensor Tower Report
Discover the fourth-quarter performance of the top 5 tennis games on the iOS platform in Brazil, with insights from Sensor Tower. Trends show varying downloads and active users among leading tennis gaming apps.
Q4 2020 iOS Tennis Games Performance in Brazil: A Sensor Tower Report
The final quarter of 2020 showed intriguing trends for tennis gaming apps on the iOS platform in Brazil. Sensor Tower's data provides a detailed overview of the top 5 tennis games, highlighting their downloads, revenue, and active users.
Tennis Clash:Sports Stars Game from Wildlife Inc. experienced a fluctuating quarter with downloads peaking at 9.6K in early October and then gradually declining to 5.3K by the end of December. Weekly active users remained robust, starting at 36.2K and ending the quarter at 37.3K. Revenue for the game showed an upward trend, starting at around $4.8K in late September and reaching a high of $8.1K in the week of December 21st.
Ultimate Tennis from Metaverse Labs Inc. saw a steady increase in downloads, from 39 in late September to a peak of 161 in the week of December 21st. Weekly active users also rose, from 198 to 306 by the end of December. Revenue for the app showed modest fluctuations but ended the quarter on a high note, matching its peak of $27.
Virtua Tennis Challenge by SEGA maintained a relatively consistent performance throughout the quarter. Downloads had a slight upward trend, from 68 to 132, and active users increased from 193 to 276. Revenue remained low, with a small peak at $34 in the week of December 21st.
Tennis Manager Mobile by ReboundCG had a quiet quarter with very low downloads, peaking at 24 in the week of December 21st. Revenue for the game was minimal, with the highest point at $19 in the same week.
Tennis Champs Returns from Uprising Games Ltd. observed a significant spike in downloads in the second week of November, reaching 161. However, this trend did not continue, with downloads dropping to 25 by the end of December. The game's weekly active users saw a peak of 312 in mid-November but decreased to 104 by the quarter's end. Revenue showed a notable increase in the week of December 21st, hitting $19.
For more insights on app performance and trends, Sensor Tower offers a comprehensive analysis of the mobile app ecosystem.